
Phoenix: Enhanced Damage is the main perk of this rune word.
Rhyme: Cannot be frozen and faster hit recovery bonus. Spirit: +2 to all skills and resistance bonuses. Stormshield: 35% Physical Damage Reduction. Lidless Wall: +1 to all skills and mana-related bonuses. Skullder's Ire: +1 all skills and level dependent Magic Find. If choosing this armor to wear "full time" Fade and Venom skills should only have one point in them. Treachery: +2 to Assassin skills, Increased Attack Speed, procs related to Assassin. Enigma: Teleport, Attribute bonuses, level dependent magic find. Chains of Honor: +2 to all skills, +65 to all resistances. Duriel's Shell: Cannot Be Frozen, resistance bonus, Vitality bonus. Tal Rasha's Horadric Crest: Dual Leech, Resistance bonus, fairly easy to find. Guillaume's Face: Crushing Blow, Deadly Strike. Kira's Guardian: Cannot Be Frozen, massive Resistance bonus. Vampire Gaze: Slows opponent, dual leech, physical damage reduction. Cloak of Shadows: This has use if a player decides that avoidance is a viable tactic. Psychic Hammer/ Mind Blast: Its stun effect makes it popular in PvP, even with a single point invested. Fade: Useful even as a one-point wonder and helpful later on if resistances aren't very high. Burst of Speed: This skill has diminishing returns, but a few points can make a big difference. Weapon Block: If the player decided on using dual katars, then this should also have between 5-10 points invested in it. Claw Mastery: If the player decides to stick with katars as weapons, then this should have a few points.
Blades of Ice: Can improve this skill for better Phoenix Strike ice damage if spare skill points available.Strength: Sufficient to wear desired gear.ĭexterity: Sufficient to wear desired gear. Diablo II: Resurrected Review - Pile Of Old Bones